Fortress America

Fortress America

With this premise worthy of Red Dawn or the context of 2013 Escape from LA, we find a classic eighties ameritrash (sorry if the term offends someone) re-edited and enhanced for today, Fortress America.

And if the invaders conquered enough US cities, fall nationwide. But if the United States can protect their cities long enough, the invading forces will end the invasion … more yankee and eighties, impossible.

The invaders players have a limited number of troops used to conquer 18 key cities in the USA before they have time to reorganize.

Hand this time from Fantasy Flight Games have a box filled with good quality plastic (of course), with your futuristic helicopters and tanks, and a nice dash in my opinion, simple lines that remind me somehow of the film, War Games.

Fortress America - board area
Ready to invade!

The invaders players have a limited number of troops used to conquer 18 key cities in the USA before they have time to reorganize. The Americans, with their scattered forces across the country must rely on reinforcements to grab organize local militias and its huge and powerful laser cannons to defend their nation.

Fortress America - troops
These rudders on your Stealth bomber are very cool, but do little to be invisible to radar …

Bad points to note, the wait between each turn of the invaders.

Simple combat system and given enough time to wait between each invader player, the game fulfills everything you might expect from a game of this genre, pure fun, some strategy and chance, much chance.

On our departure Las Vegas managed to resist until almost the end of the game, delaying the advance of Asian (perhaps quedasen playing the slot) in a sample of what a dice game with many mechanics without controlling somewhat chance can do with your finely planned strategy. Finally the USA capitulated after a series of attacks and counter attacks unfortunate (for the US) on the east coast.

Fortress America - troops
Detail troops

The rules are simple, the issue really unusual and I particularly funny, clean fun unpretentious, it’s not a game for every day, but a game from time to time may be healthy, includes some optional rules to give a little more strategic direction and to the invading powers not earn block.

Highlights bad, the wait between each turn of the invaders, the player controlling the US not rest, but the rest can go take a somewhat between each of their turns, which makes it difficult to stay focused and makes the game you go over three hours.

In Fortress America, America must defend three deadly invading armies: Asian Alliance Pueblo West, the South Central Federation and the Euro-Socialist Pact East. Players assume the role of the United States, trying to protect themselves from foreign threat, or the role of one or more of the invading armies, fighting in a spectacular battle to acquire important territories.

If the invading forces conquered enough US cities, the US defense breaks and falls the nation. But if the United States can protect their cities long enough, the invading forces fail and your raid is over.

It includes over 300 detailed plastic miniatures.

Features
Game Type Wargame, Science Fiction
Recommended Age +12 years
Language English
Players 2 – 4 Players
Game Time 150 minutes
Difficulty High
Boardgamegeek www.boardgamegeek.com/boardgame/115293/